Devlog - Alpha 7
Goblin Camp (alpha 8) (abandoned) » Devlog
This update was focused on making collecting resources feel better.
Release Notes:
- Treasure Chest
- 4 "Fullness States" as you gain more ears and gold
- Can click to view current resources (more features to come)
- Non-Gold resources now fly into here as you obtain them
- Building icons re-implemented
- They now use the models associated with whatever project they're working on
- 3d Resource Models
- All non-gold resources now have 3d models associated with them
Known Bugs:
- Web version is a bit jank still
- Lag spikes probably still exist, let me know if/when/where you run into these
- Thumbnail is a bit borked still, didn't want to get stuck on it, but I'll keep hacking away and maybe find the solution soon
Next up:
We're getting into some optimizations and professionalism-changes next time. Attack animations should work a bit more logically, eye meshes will be significantly more efficient to render, and the first pass of lingering corpses will be implemented.
Files
GoblinCamp [0.7a] (Win) 74 MB
Jan 18, 2024
GoblinCamp [0.7a] (Lin) 71 MB
Jan 18, 2024
GoblinCamp [0.7a] (Web) Play in browser
Jan 18, 2024
Get Goblin Camp (alpha 8) (abandoned)
Goblin Camp (alpha 8) (abandoned)
Status | In development |
Author | SteveD |
Genre | Strategy |
Tags | Idle |
More posts
- Devlog - Alpha 8Feb 05, 2024
- Weekly-ish Devlog - Alpha 6Dec 18, 2023
- Weekly-ish Devlog - Alpha 5Dec 04, 2023
- Weekly Devlog - Alpha 4Nov 18, 2023
- Weekly Devlog - Pre-Alpha 3Nov 12, 2023
- Weekly Devlog - Pre-Alpha 2Nov 05, 2023
- Direction 3 - The Goblin King Desires ShinyNov 02, 2023
- Direction 2 - Last Goblin CampNov 01, 2023
- Direction 1 - Outpost in the Goblin LandsOct 31, 2023
Leave a comment
Log in with itch.io to leave a comment.