Devlog - Alpha 7


This update was focused on making collecting resources feel better.

Release Notes:

  • Treasure Chest
    • 4 "Fullness States" as you gain more ears and gold
    • Can click to view current resources (more features to come)
    • Non-Gold resources now fly into here as you obtain them
  • Building icons re-implemented
    • They now use the models associated with whatever project they're working on
  • 3d Resource Models
    • All non-gold resources now have 3d models associated with them

Known Bugs:

  • Web version is a bit jank still
  • Lag spikes probably still exist, let me know if/when/where you run into these
  • Thumbnail is a bit borked still, didn't want to get stuck on it, but I'll keep hacking away and maybe find the solution soon

Next up:

We're getting into some optimizations and professionalism-changes next time. Attack animations should work a bit more logically, eye meshes will be significantly more efficient to render, and the first pass of lingering corpses will be implemented.

Files

GoblinCamp [0.7a] (Win) 74 MB
Jan 18, 2024
GoblinCamp [0.7a] (Lin) 71 MB
Jan 18, 2024
GoblinCamp [0.7a] (Web) Play in browser
Jan 18, 2024

Get Goblin Camp (alpha 8) (abandoned)

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